I'm pancelor, and I make games! I like puzzle games, roguelikes, necrodancer, pico-8, and coding. Other stuff too, probably!
You've somehow wandered into my portfolio/blog -- welcome! I hope you find something of interest here. I like meeting new people, and I'll happily talk to you about the things I find interesting :)
Read a bit about my projects here, or go directly to my itch page to play some games.
I've been making a new portfolio page that's much easier for me to keep up-to-date, check it out for a full list of my projects.
The rest of this page is a bit out-of-date, but I'm leaving it as-is for now.
Out of all the projects showcased on this page, these are my favorite:
A worryingly recursive puzzle game about pushing boxes into other boxes. Rearrange the structure of the world itself to forge a path to the exit!
A frantic arcade game about feeding birds from conveyor belts (very normal).
(detailed blog post inside!)
Elephant In A Bottle
A puzzle game
Paint Everything Everywhere!
A satisfying puzzle game about painting a large number of things in a large number of places
An exercise to see how hard it is to actually finish a game. (spoiler: it's hard)
(detailed blog post inside!)
An exercise in polishing all the ancillary aspects of a game.
join my mailing list!If you like my projects, join my mailing list! I'll email you about the cool stuff I'm making, you'll be the first place I turn to when looking for playtesters for Inbox Unbox. If you're interested, enter your email here:
Variety Mega Jam 2020
I made 10 games in 10 days!
FreeCell in <1024 characters of code
A custom necrodancer puzzle dungeon
Retrieve the lost gemstone of Tezcatlipoca. My LD48 entry.
A cute game about getting ready for a monster party.
Guided Sock Meditation
A puzzle game about matching socks.
A short puzzle game for Ludum Dare 49.
A game made in an hour, and an investigation of an incredible glitch.
A hand-written 3D renderer! It doesn't use the GPU at all; instead it does fast (integer-only) math to rasterize triangles to the screen, one pixel at a time.
A game written in only 560 characters!
Two animations, made in <280 characters of code
4~5 games in <560 characters!
Purple Gun Game
An exercise in getting a game running on the Windows API (no SDL2 or other libraries) and adding some cool features (like code hot-reloading!)
Crypt of the NecroDecorator
A game about decorating an inn to remind the visiting monsters of home.
A little Spelunky-inspired game. This was mainly an exercise in making a platformer with good game-feel (coyote frames, etc)
PuzzleScript Level Select
I added a level select screen to the PuzzleScript engine.
Too Many Daves
A time travel puzzle game. My GMTK2021 entry.
A recreation (with a twist!) of a boss from Crypt of the NecroDancer.
A fun little animation, written as a pico-8 cartridge that fits inside a tweet.
PICO-8 rnd() Bug
A deep dive into pico-8 internals!
These are projects that I want to write about but haven't found the time for yet:
A custom puzzle dungeon for Crypt of the NecroDancer, designed to teach players one very specific aspect of minotaur AI.
How to think about puzzle games, for beginners
Make a game inspired by your earliest memories of making games!
A simple, fun mod for Crypt of the NecroDancer.